Von Lethamyr

40 Gedanken zu „THIS IS ROCKET LEAGUE ODDBALL (Insane Halo Mod)“
  1. For beyblade. Make the cars spin but they Can still drive forward and All that they Can do. and make it like 5-10 hits and your out/demolished. And some more u Will make it better but i Think that could be a great start :)<3

  2. Leth, don’t act like the challenge of beyblade in RL wouldn’t feel good to conquer. A few ideas. I don’t have much experience with programming so some of this might be far fetched. Bear with me tho. Increase the range where sparks are triggered. All same hit box. Manipulate knock back so lower speed collisions trigger sparks animations. Boost manipulates your “spin” (hardest part to get into the game). The harder your get knocked back the more it brings your “spin” down. Max spin collisions causes a demo or maybe just a more severe decrease in “spin”. If your “spin” value gets to zero then you lose. Obviously a bowl arena so you come together automatically, probably with some sort of chute you follow to enter. Possibly use some variation of water physics in some way if you can rotate them 90 degrees? Jumping could be some sort of shield mechanic like the back flip in knockout instead of correcting your orientation. Also as a game mode you could have a 2v2 but only 1 at a time. That could make some wild come back situations.

  3. Leth, try to find out the average amount of boost used in a 5 minute game, for example 4000. After that, create a mode where a player gets that amount of boost and there are no boost pads in the map. So the player needs to be careful not to overuse the boost. If they run out of boost, then they're out for good.

  4. @Lethamyr

    Love this. This was awesome! Love Halo, this is so dope.

    so a friend/co-worker just realized we both play the same game (Rocket league), and in which case we started talking about the maps, creators etc, well, our conversation went onto a neat map creation//adjustment (in any regard, very versatile). The basis of it, is it's a normal game mode (standard or what have you), and in which case ALL but you, and the ball, are completely invisible. You never know where the ball goes when it's hit, you'd assume if someone's experienced will go for things, but just out of nowhere the ball might be launched and you'd have no clue. It would be a super neat thing to experiment with especially adding bots (maybe nexto??) annnyyyways thoughts everyone????? just a thought to throw, lets see if I hit a goal or whiff.

    Grin
    ~GCG~ Always keep Grinning.

  5. How to make Beyblade:
    1. Dome arena
    2. Slippery floor / disable driving / be upside down
    3. Only use boost and spin

    Maybe there'll be holes to be knocked in or a ball or whatever, tons of creative ideas there as well.

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