31 Gedanken zu „The Problem with Game Boy on Nintendo Switch Online“
  1. Nintendo doesn't need to worry about accelerating the available libraries of nso titles until the money flow slows down. They've already got the money out of you. Plus, they only profit from the nso library, especially compared to firing up manufacturing and chip acquisition for physical media. The only other way I see it going is more super-exclusive, limited-run production from a small company that got the contract, and then underdelivers the entirety of their stock straight into the hands of scalpers.

  2. Literally the only thing keeping me from playing retro games is the cost to entry. If I could get a modern, nintendo gameboy, with modern nintendo reprints with no battery I would totally have a collection. I dont like using emulators, I dont like setting em up, I sont like having to confgiure settings all the time. I just want to pop my game in and play. If game companies re released their old hardware and software, even if there was a premium cost, I would totally buy in for the longevity and ease

  3. They definitely shouldn’t reprint in original format because older systems are also harder to come by but digital copies on newer hardware you can buy or rereleased classic collections should be a much bigger focus.

  4. great video, but there’s several similar points that i want to add additional context to. Every problem with Nintendo is sort of analogous to nintendo’s “surprise” at snes classic selling like hot cakes. To be short and blunt, i don’t believe they were ever surprised by this. Nintendo’s marketing and business strategy seems to revolve around artificial scarcity, which isn’t all that uncommon. When it comes to digital releases of older titles, the same rules apply. If this business strategy is offputting to you (and many, many others), understand that it’s an effective profit model for companies in our current system. If you think the problem is Nintendo because of this, then you may want to explore the problems and consequences of capitalism first. In short, the profit motive is the problem because it causes game companies to value profit over employee life and customer satisfaction. They exploit nostalgia because they know the slow drip works, even if people complain in the interim. it’s calculated for optimizing net profit, or at least optimizing it enough.

  5. Stop filling the planet with plastic so that you can feed your twisted idea of ‘having something forever’.
    Your family will be left with the thankless job of getting rid of all your crap when you’re finally dead.

  6. Last few years Nintendo has adopted a completely different business strategy and outlook. This is reflected in there business practices and pricing / online

    And it’s not a good philosophy for us gamers
    They don’t care , it’s not the Nintendo of 10 or so years ago , that’s dead and gone.
    They don’t care

  7. Not sure that the demand for these retro games is enough. While the demand has “increased” it is still a niche collectors market and the costs of recreating old carts / diverting internal resources towards this project would like be nowhere near as profitable as moving forward in the game industry. Also nintendo sort of has a reputation of always doing something “new”, so seeing them literally take a step back to repro carts would be off-brand for them

  8. I really liked this video, it's an interesting take. I've wondered why don't nintendo make a small Miyoo Mini Plus/Anbernic rg35xx type emulation device. If you can't stop people pirating roms why not lock in the hardware sales of the device people are playing on?

  9. I have been using chinese clones and emulation handhelds for a while now and there's no way back for me. It serves my needs, quality is okay and most of it also doesn't cost me an arm and a leg. I too agree modding OG hardware is getting a little out of hand too. I am in no way a gatekeeper but i think instead of modding original hardware maybe it's better to just use cloned hardware and LCD mods with brand new plastic cases and buttons instead of salvaging only original hardware and turning them into Frankenstein's Monsters. At this point there are an abundance of clones. And turning THESE into "THE ULTIMATE GAME BOY" feels a lot more ok than sacrificing old hardware. For example if i'd wanna put together an ultimate Commodore C64, i would certainly NOT do that with an original C64 but use fresh Mainboards and cases. It's bad enough you have to still rely on some NOS when it comes to some Chips.

  10. Also what would be insane is if old game boy devs would just make new games for the game boy, as it would probably cost next to nothing compared to new games but still would be bought because of nostalgia. There's so much potential here.

  11. I seem to remember the Atari Lynx having a second wave of nostalgia and around the same time not only did almost new stock of the machine go back into game stores but 3 new games where released. It was mildly successful. Now, if Nintendo did this in a similar vein to what you suggest and allow licensed carts that would certainly be a winner. Maybe they like the horribly inflated collectors market tho idk. Either way they don’t seem massively interested. Maybe there is concern it would negatively impact switch sales. They kinda went all your eggs in one basket with that so.

  12. Dude vinyl has a different feel. Jesus Christ this video is dumb. You are literally asking for plastic garbage to be produced for babies like you how collect literally junk. Vinyl is such a bad comparison when it is nothing like a CD.

  13. it's not the gamers, it's all the people who realized these old things can make you money. it's the investors that have increased in recent years who want to play the collectors' markets for profit while taking the hobbies with them.
    i do think re-releasing game boy carts would be interesting though. probably can't do it at retail though. i know they're "nintendo" but i would still think they would need to sell them in pretty limited runs as it's mostly for "collectors" than a standard customer. unless they reproduced gameboys as well, you would still need the hardware to play the carts or it's just another piece of art or investment.

  14. the problem with assuming they could easily reproduce old hardware and cartridges is they DONT have that infrastructure anymore. the facilities where they made that stuff either don't exist anymore, or have been retooled to produce their current products. I don't think its reasonable to expect any company to start ramping up reproduction products meant to be played on original hardware, and I don't think its reasonable to expect them to produce updated hardware to play these reproductions on. I think the most we can expect similar to what they've been doing, which is re-releasing old games, on the most current console. The only thing I think they should do which they arent, is releasing physical collections of these games. I bet a physical cartridge with the 20 gameboy games they just released for 60 bucks would sell very well, and it shouldn't just be a limited run either. They should keep making them as long as there is demand.

  15. You talk about this like there’s some old printing press for GB and GBA games sitting in a dusty warehouse that they can just blow the dust off of. Hate to break it to you man but those machines were probably scrapped decades ago.

    Game carts also aren’t like CDs or Vinyl records. You can just print them out of uniform material with slightly different molds.

    They are full blown circuit boards with various components that have to be assembled at least partially by hand (like most all electronics do).

    If Nintendo wanted to sell these again they’d not just be restarting the presses. It would be a huge logistics nightmare involving dozens of parts and likely brand new manufacturing machines. Tones of jobs.

    Vinyl can make a resurgence because its extreamly basic. Every record is exactly the same save for one part in manufacturing (the mold or stamp) and the dye in the material.

    Not so for game cartridges.

  16. Nintendo could 100% make money from making authentic limited run versions of the post popular titles yet they refuse to make it accessible legitimately through Nintendo itself. You’d think Nintendo would want to make more money

  17. You don't seem to understand. Nintendo doesn't care if you like their games nor about making money, clearly. They care only about maintaining their trademarks and control over their IPs. If they put a few GB/A games on their Nintendo Online service now there's real damages if someone were to "pirate" their games. Why do you think there's only a handful of games on there? They could put their entire library on up and have many people buying Nintendo Online. But they're never going to do that. They only care about the control of their IP. It's the same reason that Pokemon will never be a great game. They have people dedicated to Pokemon that will buy it no matter how trash it is, like Pokemon Scarlet/Violet. What's their incentive to make anything other than the bare minimum?

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