Von Lethamyr

40 Gedanken zu „I MADE RAINBOW ROAD 64 IN ROCKET LEAGUE“
  1. @Lethamyr The only thing I don't like about your race maps is they don't seem to focus on the unique maneuverability of the Rocket league cars. You're either mostly flying through suspended targets or driving on the ground based on other games that use very different cars.

    It'd be cool to see a race map designed for normal (not infinite) boost with lots of walls to jump off, areas to flip off and slide across, raised platforms, ceilings, massive ramps, tunnels, areas for flight, upside down sections, big drops and lots of narrow difficult shortcuts that test the maneuverability of the players. You could even place tonnes of boost pads in certain flight focused sections of the maps and then less boost where you want players to focus on using flips.

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