Von AltF4

41 Gedanken zu „How the Slippi cheater did it: Ludwig was right“
  1. I feel like macros can be more advanced; if you add some jitter / fuzziness to them, I doubt you will be able to detect them. You could either design a system that cycles through a set of slightly different macros with different timings each time, or just had a random amount added in real time. Eg, button A pressed for 30 ms the first time you activate the macro, 32 ms next time, etc. You could also interpolate into the macro and out of it, so it looks more natural.

  2. FYI B0xx can't (shouldn't) input more than 2 SDI inputs per 9 frames of hitlag due to a built-in nerf (in Hax's 2020 documentation). Unfortunately everyone is going around blaming the b0xx for being broken at everything

  3. It was obvious on stream as well to anyone with extensive Melee experience. The Peach player is an obvious beginner but with some perfect movement that can only be plausibly explained by the use of macros.

    Some people just refuse to "believe" that cheating exists; THE most common cheat fighter players use is by far macros. It's easy to implement, easy to use and will as easily be detected by any experienced player because it really stands out.

    A pro-player will do some of the "macro-user" things quite consistently but a macro player will NEVER fail and do it ALL the time which quickly becomes suspicious if they sorely lack in other much easier departments.

  4. SAYU's username may or may not be based on the No Straight Roads boss of the same name. the A is pronounced more like an "ah" than an "ay", which blurs into the Y to make something like an I (capital i, not lowercase l) sound

  5. It's funny because I haven't played on Netplay for like 6 years, and I remember than a few "high ranked" people (that were unknown outside of Netplay) were acting and doing some impossible looking stuff like this.

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