Thanks Luke, recently been taking a long time to rank out of d2/3 and I thought that was just getting worse cause I ranked up REALLY fast. This helped me realize that it just takes longer as you rank up 😊
I feel that once you get to Champ, the room for error has decreased significantly from Bronze and will get exponentially small once a player reaches GC3DivIV.
I feel there could be more Capable players who are hard stuck due to their lack of consistency in game sense rather than mechanics.
Are we using hours that the games reads? Or total hours? I never look up total hours, so when someone asks how many hours i have, I'm going to tell them whatever the game says under career.
Hello! I've tried to reach you before, but the tone of your videos have changed quite a bit since, so I'll try again! I have a lot of theories on Rocket League and humanity in general 😊❤
We need to remind that these "reaching" times (especially GC+) are being pushed up by people who are stuck in the ranks… These hours are not average from "reachers". Think how many 10k+ hours ssl's out there pushing the average up? same goes for gc's since its pretty normal for more "casual" players to peak at gc and dont grind more.
c3 1v1
gc2 2v2
gc1 3s
1200hours
got c2 with 500hours but still c2 in 1300hours.
😂
1s c1
2s c3
3s c1
C2 in 2’s 1,400 hours
Definetly champs are worse and not about skills
c3 2s 750hours
C3 peakg gc1 -2600hrs
C1 550hrs
C2 in 2s I'm d2-3 in 1s c1 in 3s with 378h
How many licks does it take to get to the chocolaty center of a Rule One? 😂
this has got to be the 20th video of the same topic you or every other creator has made too zzzzzzzzzz
Thanks Luke, recently been taking a long time to rank out of d2/3 and I thought that was just getting worse cause I ranked up REALLY fast. This helped me realize that it just takes longer as you rank up 😊
D2 in 2s with 250h~
D3 (2's main) – 775hours
D3 in 1s
C3 in 2s
D3 in 3s
800ish hours
I feel that once you get to Champ, the room for error has decreased significantly from Bronze and will get exponentially small once a player reaches GC3DivIV.
I feel there could be more Capable players who are hard stuck due to their lack of consistency in game sense rather than mechanics.
1s-gc1
2s-gc2
2k hours
D3 500hrs
gc1 1250hrs
2s GC1
1s C2
2000hrs
How does the Switch compare to PS and XBox? Takes an even longer time I presume?
SSL + 5 minutes
Current – GC2
Peak – SSL
Hours – ~13k
Roughly half my hours have been spent coaching
If you lose more games than you win, you're a bronze.
1s c3
2s gc2
Around 3k hours
Rank + c1d4 I am on Xbox 3,897
It's so hard to rank up because the opp watches your videos too
gc1 6000hrs
Diamond 2 + 1,846hrs
C3 1.1k hours
When bro has to steal someone else’s video for content 💀
“if you’re champ you might wanna derank”
bro i gotchu i already did that
Are we using hours that the games reads? Or total hours? I never look up total hours, so when someone asks how many hours i have, I'm going to tell them whatever the game says under career.
Hello! I've tried to reach you before, but the tone of your videos have changed quite a bit since, so I'll try again! I have a lot of theories on Rocket League and humanity in general 😊❤
I actually got really upset when he said that champs are one of the worst players ever, because i am… sniffs …a champ
Well I’m just gonna stay in diamond forever then.
C2+2000h
Diamond 3 + 500h
Wow I didn’t realize plats would lie that much especially since I’m a that’s kinda surprising to me lol
He didn’t have switch stats. RIP me
gc3 – 3k
We need to remind that these "reaching" times (especially GC+) are being pushed up by people who are stuck in the ranks… These hours are not average from "reachers".
Think how many 10k+ hours ssl's out there pushing the average up? same goes for gc's since its pretty normal for more "casual" players to peak at gc and dont grind more.
Is your Boot Camp free?
D1 peak d2 and I got around 1k hrs. ( I did spend a year in 2019 only playing 4v4 and I just came back in march)
D3 in 2s (150h)
1s is better to improve skill… hmm… so it IS my teammates fault.