18 Gedanken zu „GAIN RATING with these POSITIONING RULES in WotLK Classic“
  1. This seems like very good advice. I see there's a lot about positioning I need to improve. I still feel I've learned a lot in the recent years.
    Unfortunately, it seems translating theoretical understanding into practical execution is incredibly difficult in this game. I'm sorry to say that despite our best efforts and dedication, our havoc/holy priest team never managed to make it even close to our Shadowlands goal of getting an 1800 rating for rival. Now that we start a little break before Dragonflight, our best record stands at ~1500, which is no better than when we started arena 15 years back in season one. I'll have to take this break to re-evaluate our approach completely and try to understand why getting better at theory doesn't seem to reflect in any way on our performance in practice.

  2. I play feral/priest and my biggest challange is mage/rogue or Shadowpriest rogue.
    With mage/rogue my priest is CC like 90% of the time and I gotta try and bear pillar the mage for like a whole minute and hope to survive. even when i get a chance fight the mage or rogue i have like 8 seconds to do so before my priest is cc again.

  3. I need some help concerning 14:30: Wouldn't the Shadow Priest and Affli Lock get destroyed in the open, too? Their CC game is probably even weaker than the following example with a Mage, because of Fear DRs, Dispels, Grounding Totem etc. – Additionally, the Ele Shaman will probably constantly Wind Shear either one of the two. The DoT teams pressure also has much longer buildup, compared to the instantaneous annihilation that a Destro Lock and Ele Shaman are capable of.
    So, what am I missing here, that gives the DoT team the upper hand?

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