29 Gedanken zu „ENHANCEMENT SHAMAN WOTLK GUIDE | Best Race, Talents, Glyphs, Gear, Professions & Macros“
  1. I am 2,9+ enha playing it for 10+ years on wotlk, i dont agree with this guide, like 75% good but 25% i would change. I will start with streaming soon on twitch and people who are interested in enhance wotlk gameplay you can ask m everything. Goodluck!

  2. It really sucks yall don't have Time walking raids…. we have SSC in warmane, and a lot of goodies in there! Also there is a good trinket got pvp until you get greatness in Naxx 10. I think it's called Embrace.

    But excellent video! Excellent guide! I've been going thru all these new classic guides, as a warman player, we have already theory crafted and tested everything. I'm see a lot of misinformation about prio stats. Yours was spot on!

    1 think you left out. Changes and uses of totems. Grounding works a little different, along with Binding and Cleansing. Also shocks are Massively different, and extremely important. Weapon Imbues is another massive change.

    Your gonna be using all 3 shocks, earth shock is the filler.

    Maelstrom procs, you can run double WF. But WF and Frost imbue is ideal.
    Totems. You have to pay attention to place and timing now. Luckily they have redone the totem system and makes dropping all at 1 time ez.

    Lastly, the giant crackhead in the room.

    Spellhance.

    Yes, you should have a few Spell power pieces. Ideally in early phase. Titanstell Guardian Mace. Has 427 sp, and a 2.5 spd wep. Which will pair nicely with Pride.
    Berserking is the best enchant, but mongoose is still Viable.
    Remember Strength doesn't give 2ap anymore. But agil and intellect now give you ap.

    Can you run old school enhance and win? Yes!
    But! If you get in a 1v1 with a pally, Warrior, or rogue. Your gonna find life difficult, until more armor pen becomes available. This is why I suggest going Spellhance. Most melee doesn't have good protections against spells other than pally. And dk. But your SP feeds your AP, and vice versa. It makes you a threat to all classes and spec, because they can't defend all your damage. Plus, if you need to Chain heal instead of chain lighting, more health!
    5x Maelstrom!? USE CHAIN LIGHTING.
    The sp coefficient is almost double lighting bolt, but does cost more mana and has a CD. But he's where the CD becomes beneficial. It's almost the exact same time your CD is up on Chain lighting, is when you hit 5x Maelstrom. Almost every single time. What this does for me at least, let's me focus on other things instead of tracking stacks, and also helps you get your rotation in a perfect rhythm. Also, you don't have to worry about not having the stacks and try to cast a Chain lighting and get silenced. 4x or 5x stacks is fine. 4x is ideal. Because you can melee weave it. But just take lightning bolt off your bar, and run Chain Lighting, ez life.

    Hope this helps! The wolves get NASTY, when you start getting late content gear!

  3. i main enhance in warmane frostmourne , i can tell u enhance is free raiting i pushed 2.2 no effort first weeks of season but let me tell u , if u face any Ret or warr or DK or any plater weaver u gonna loose ur hair especial in wpvp or duel enhance is super super skishy u can prewall pre stoneclaw and still die with 1.1 k resil . and i forgot to say u can only play every 3 minute 🙂 no wolf u loose every fight u take . anyway enhance is a super good class not trying to demotivate anyone but that was my experience . if u like the 1v1 go DK if u like the 1vX a good ret with good gears can beat alot of thing esp with engennering and sapper charge 🙂 enjoy gl and have fun yall good guide btw skillcap

  4. this guide seems pretty out of touch compared to other ones that are amazing on this channel. no way getting static shock and skipping lava lash is correct. and not gemming spellpen. and not mentioning needing 4% spellhit to land spells in pvp, since enha hit talent doesnt affect spells. overall guide is ok, but misses its mark on a few points

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