24 Gedanken zu „Death Knight Torghast Guide – Anima Powers, Combos, Tips“
  1. Venthyr has a really fun combo. You get the swarming mists makes it no CD and you explode everyone at the target location + one called “gilded key” which stacks up to 10 times and decreases cast time until its instant cast + all targets you move through take 20% more damage. You can blow up packs with just your door of shadows. You can also add death grip increases swarming mists duration for more burst length

  2. Chains of anguish has a very cool combo. Combined with the one that makes that our chains is cast to another nearby target, you can pull a lot of adds with chains, and they all will be sharing damage. That way, you can destroy any of them and the damage will replicate(with 50% penalty). But if you use AOE on a small group, you will be doing a really huge amount of damage as they will be sharing damage.

    I cleared the last level of twisting corridors during beta with this combo, and you could pick any amount of mobs in a chamber, chain a lot of them, and burst them down really quickly.

    Ex: Frostwrynn ( or the combo with interrupt which procs icebound and drake) fury on 10 mobs who are chained. You can basically 1shot the pull. So just imagine chaining big pulls all together.

  3. I've been running / streaming my runs as Blood Death Knight and Control Undead makes everything so much easier. The echos one hit entire groups of mobs, insane. I'm Venthyr as well ~ door of shadows doing damage & being spammable during swarming mist = easy mode / if you struggle on the final boss, corrupted antenna does insane amounts of damage to make the fight faster. I've only struggled as a 2man against Overseer Kergoz but people are saying he was bugged

  4. After having some issues with Level 3 as Frost, I tried 4 as Blood. I have to say, while I was able to sleep through the mobs and elites. The final boss of 4 wrecked me, there was no way my healing could keep up with their damage output. Perhaps I was missing a mechanic. It was ugly. Interstitia level, big tree boss.

  5. Man, I dunno about the comments saying Unholy is broken. After about Floor 3, unholy has a really tough time.

    Losing an hour+ to the final boss is maddening and enough to make you just walk away and not play the game anymore.

    I’m gonna try Blood with my iLVL 160 gear, but i dunno

  6. Are you sure, the elethium reduce overall healing? I pick these as a DH a lot and havent noticed anything. Maybe it reads (for example) "Holy (Damage and Healing)" and not "(Holy Damage) and Healing"?

  7. Chains of anguish is THE power for clearing floors quickly this will do INSANE damage especially when you stack it to be 100% shared instead of 50% and then pair it with unbreakable cuffs(chains hits extra), This also applies to your groups damage if you run with one so your essentially gaining a huge damage output boost for the whole group. and the way this scales is insane if you can chains a pack of like 10 mobs and effectively hit them all (Blood boil, eye beam, fire mage shit) you will melt entire floors in seconds do not over look this power.

    Also bonus points if you get the End boss that is the purple slime that splits into smaller ones as you kill him.

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert