Von Lethamyr

39 Gedanken zu „Rocket League, but the team that covers MORE of the field wins!“
  1. The switching the color of a tile (like red to blue) is actually more valuable than getting the grey tiles. Getting the grey ones only add 1 to you score where switching a tile adds 1 to you score and subtracts 1 from theirs thus making the increase 2

  2. Suggestion: not sure if plausible. Normal rocket league Map. But with each goal the sides(orange and blue) get extended. You only have boost on your side(color) so let's say score is 0 0 blue scores so it will be 1 0, the blue goes a bit closer to their side and it makes them(orange) be able to boost less and blue be able to boost more into the other teams territory.

  3. the ball appearing at the end made me think… wouldn't it be also a funny mode to hit the tiles with balls instead of driving over them? Though that would require even more complicated looking code. ^^

  4. It would be a super cool idea if you keep this map, but instead of using players to grab tiles you use the ball. Every time your team touches it, you have to aim the ball at the tiles to get more points. The team with the more colored tiles = win

  5. it would be cool if you made a mode where the goal was divided into even or uneven sections. Everytime someone scores in one of those section it gets blocked off so you would have to score in each section of the net. I think it would be cool seeing you guys try and hit the last shot 😂

  6. Ok so from the thumb nail I had an idea. Basically the normal map is split in half into to colors and each team is one of those colors. Then when a team scores a goal there color moves and take up more of the map. Then the team take up the whole map with there color wins. But the catch is that when on the opponents color you lose all your boost or something like that. Kinda like a Minecraft mode with bows I’ll find the name so you can reference.

  7. this needs to be a game mode where you're actually trying to score the ball in a goal as well. Or if the ball could hit the squares and change to whatever color last car hit it. goooood stuff LETH!

  8. A possible variation of this mode would be that passing on a tile that is already your team's colour would turn it grey (or harder the other's team colour).
    That way more thought will be put into the pathing 🙂

  9. Idea for u: – sneak da flag –
    So you build a map with defenders inna base or sumthing

    Players objective is to find a way to get the ball back to “home base” these players can pick up tiles over time throughout the map to collect “points” also get recharged boost

    On the other hand those who are defending the ball get unlimited boost, they can also grab the tiles to gather points over time.

    You get points per second and you can spend these points on different abilities

    U can decide these abilities but some cool ones would be if you could use pts to go invisible for (X seconds) and use the pts to buy spike to even be able to steal the ball… or cheese lol 😂

    Make the ball look like sun cheese or somthing lol

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