Von Lethamyr

35 Gedanken zu „Rocket League, but the LONGER you keep the ball in the net, the MORE you SCORE!“
  1. Leth, not sure if this is possible or if you've already done this before, or if you're already in the process of making it. I know you made a lot of maps, gamemodes and more, but can you miniatureize and randomize those gamemodes to where you never actually know what you're getting into until you're in it? Max of your prefered points/goals and time limit, and once those are scored or out you move onto the next gamemode. And for whichever team or teams win the most gamemodes ultimately wins. I dont know much about how you make workshops or if these are workshops, but i feel like I'd definitely play your maps if my friends weren't so busy or still played rocket league. Which gave me the idea- "Lethmintric Minigames" mi for miniature and tric for metric. I would've done "Lethminetric" to make the first letter spell out "metric" but then people would get confused with "mine" and others could say it sounds like the pokemon Manectric. Still couldnt play since my lack of friends but it would still be fun to watch.

  2. Dear Lethamyr, I'm a gc3 for a few seasons now. I've fluctuated from gc2 to low SSL for a while and wonder if it is my controls holding me back as instead of the conventional air rolls, I use the left thumb stick instead of lb or rb. I was wondering if you could test this out as I wish to reach high SSL and play against you but I don't know if it is my controls or skill / game sense.

  3. "great quality audio and they stay in your head no matter what"

    Bro Youtubers really dont do their research before taking a sponsor. They fall out extremely easily and they have the worst sound quality of all the wireless earbuds

  4. Hear me out here, what if there was no ball outline (maybe no ball cam too) and when you have possession of the ball your gamer tag turns off. This would give it a hide and seek element that I think could be fun.

  5. Great game mode, my suggestion is that I would make the hp counter the scoreboard, and have it start at 100, first to zero loses. I think it would work better than the makeshift scoreboard you had

  6. Imagine a "Safe Zone" in the middle of each zone, where the ball is difficult to get in, but slightly more difficult to get out. giving the zone team the chance to bring it in and giving the chance to additionally protect it in there. Maybe decresing the dot a bit. Would give it bit more interesting strategy maybe.
    I'd imagin it being pretty exciting.

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