45 Gedanken zu „SUPER MARIO ULTIMATE ROM-HACK“
  1. Very good game, actually watched the entire vid and will definitely view the next one. I have one curiosity about the room you got into from wall clipping around 49 minutes 40 seconds (I have no heart to post actual timestamps since my uploading days are over.) You turned into fire mario to clip but did not fly around with the tanooki suit to find possible secrets. Really fun as usual 👍 🐸

  2. Oh god I don’t have time to watch this all right now but the fact that you said look at this mario he looks so silly about 1 seconds in is exactly wat I thought, so yeah totally going to be back.

  3. I will add before I go insanely early that the koopas and some other things remind me of like a yoshis island demake, maybe cuz I am currently playing my first 100% run at the time of the comments. Slimes and blade traps or whatever they are actually called is very cool so I WILL be back.

  4. Am stun how how that hacker improved the graphics sooomuch and more colorful everything looks almost being hand drawn by kids(something i could,ve only dream about it) for years i tout that it was impossible to improve the graphics of this game because i believed that any attempt would crash the game,BUT as it turns out the smb3 engine doesn’t care wich sets of graphics you will feed it😁,BTW who had ever tout that the nes could view such more colorful and detailed graphics then what’s in general mostly the case? Especially in this smb3 hack,it’s just mind blowing, also i really like those fortress and airship levels in design, it makes we wish nintendo did all this.

  5. 16:08 if you grab the second star here as late as possible, the block [next to the pipe] might also be a star (instead of coin) which would remain active for the boss fight? Star kill? Theory unconfirmed but why else are there stars? Also, the fact that there were multiple early stars gives reason to believe there is a purpose for them and also reason to think there might be a continued pattern of star grabs (as opposed to there being a random lone star block). It's autoscroll so the timing/placement of these stars is an indication that there should be one more at the end (but you ran out due to grabbing previous one too early). Otherwise you must ask yourself "why are there stars without any apparent purpose and why are they spaced so nicely as if it's one of those 'keep star active' levels?" : ( We will never know the answer?

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