28 Gedanken zu „ALL YOU NEED is DAMAGE for GLADIATOR & RANK 1! – WoW PvP Guide“
  1. The one danger of looking at PVE for dps is they devalue burst for sustain and PVE best talents are often different for that reason. They want 12k dps over 3 minutes and don't care about 20k dps for 3 seconds but that is a kill in pvp.

  2. This is my first dislike for skillcapped because this video is so misleading. Yes those TSG players did damage but they also did the pressure. CC + Damage = pressure.

    Pressure will win you way more games – ask any healer if they would rather heal a million damage or 900,000 damage with a storm bolt or multiple kicks, spell stops thrown in every go. TSG back then was one of the most annoying comps for locking people down with pressure (so many interrupts for healers, mortal strike, charge and intercept stuns as well as death grip), this video was CNN levels of deception.

  3. Resume:
    If you wanna get hight rated play the following classes:
    Arms Warrior
    Ret Paladin
    Windwalker Monk
    DH
    Fire Mage
    — FORGET ABOUT PLAYING —
    Any warlock spec
    Any other caster
    OBS: Create one of those melees and go PVE some players and get your glad mount

  4. Oh so damage is more important than cc nice job guess that means rogues waste globals pressing cheap shot over shadowstrike, because you know well damage is key such a croc of shit. Nice job misleading your player base. Pressure is key to arenas not damage, yes damage can lead to pressure but so can cc.

  5. All I'm saying is DPS healing abilities are to OP. Paladins and druids shouldn't be allowed to resurrect thier fallen players in arenas. Just saying that I cant use my soulstone to resurrect a dead player but they can use thier abilities to line of sight heal to 100% and if lucky they can resurrect thier arena buddie. Shouldn't be allowed makes it way to off balance.

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